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Walkthrough: 7 - Power Up

Overview
Guess what! Valve has decided to be mean and give us two can't-be-killed-with-weapons aliens in a row! Now it's the turn of the Garg. In this level you have to reactivate the power, but the Power Generator's quite a way away from where you start. Once you've done that, you've got to kill the Garg and leave on a Tram.

Watch the Garg kill the Military, but don't bother shooting it, just run to the opposite corridor and turn left. Watch out for a pipe with fire coming out of it's end. The bridge ahead will get destroyed, so jump down and climb the ladder, killing the Headcrabs on the way. Break the boards and enter the Track Control room. Listen to the Security Guard and use the H.E.V. Unit if you need it.
Make your way along the lower corridor, killing aliens as you go. Watch the Alien Slaves kill themselves, then turn the valve and open the door. Get ready for some Military. Climb the first ladder, then kill any Military that have seen you. Climb the second ladder and kill any more Military. Chuck a Grenade round the left hand corner to hopefully destroy a Sensory gun, otherwise shoot it yourself.
Lots more Military up ahead. Kill the first ones you come to, then go down to a Bunker with a First-Aid unit. Use it if you need to, then quick-save the game. You then need to kill all the Military best you can, hiding behind anything you can. Do not go down the lift yet. Once you have killed them all, make your way round breaking boxes and finding Health and Ammunition. If you need to, return to the Health Unit in the Bunker and use the H.E.V Unit near the lift.
Press the button by the lift, but don't go down it. Go to the edge and throw down a Grenade to destroy the Trip Mines. Then go down the lift and make your way down the corridors, killing the Houndeyes as you go, until you come to a spiral staircase. Climb down 2 levels and kill the Zombie hiding round the corner. Watch out for the little bug-things in the water, they bite! Break the crates stopping the machine from working, then return up one floor. Press the button to activate the Power.
Watch out for some shots of Electricity coming out of one of the machines, then return upstairs and return to the lift. The lift will come down on it's own, with two or three Military on it. Kill them then go up the lift and return all the way back to the room with the Garg, killing any Military on the way.
What you need to do is get the Garg to chase you down the big tunnel to the right. If he hasn't notice you, shoot him and run down the tunnel. At the end of the Tunnel pull the Lever to activate the power, which will destroy the Garg once and for all! Use the door to the right to safely bypass the Electricity, and board the Tram. Drive the Tram onto the Turntable. Return to the Track Control room and push the switch overlooking the Turntable. Then, jump down, board the tram and leave.

Congratulations! You've completed the level! Save you game.

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