This is the place to find out what you'll be shooting with in Half-Life 2
| The Weapons | |||
|---|---|---|---|
| Name | Category | Description | Picture |
| Crowbar | 1 | The Crowbar you had in Half-Life 1 - use it to destroy boxes and easy enemies (like Headcrabs and Man Hacks). | ![]() |
| Zero-Point Energy Gun (Gravity Gun) | 1 | An invention of Eli's, this can pick up and throw small to medium sized objects. |
![]() |
| 9mm Pistol | 2 | The first gun you get; it is good for killing small easy enemies. | ![]() |
| .357 Magnum | 2 | A highly powerful gun capable of killing in one-shot. Don't use it all the time however, because ammo can be hard to find. | ![]() |
| SMG (Submachine Gun) | 3 | A machine gun that is best used at close range because of it's bad accuracy. It has grenade rounds as a secondary mode. | ![]() |
| Overwatch Standard Issue (Pulse-Rifle) | 3 | A powerful gun capable of killing pretty strong opponents. Its secondary mode will disintegrate almost any living thing it touches. |
![]() |
| Shotgun | 4 | A powerful weapon for close to reasonable range combat. It's secondary mode fires two shots, rather than one. | ![]() |
| Crossbow | 4 | A weapon best used for killing someone (or something) who's quite far away, is standing still, and hasn't noticed you. It's the alternative to a sniper rifle, except is slower at firing. When they do connect though it'll kill straight away. | ![]() |
| Grenade | 5 | Good in an explosive situation. Use these to kill large clumps of enemies at once, or to destroy that blasted automated machine gun. | ![]() |
| RPG (Rocket Propelled Grenade) | 5 | Basically a laser guided rocket launcher. Use it to destroy things like Combine Helicopters and Striders. Although you can only carry three rocket propelled grenades at a time, there is always an unlimited rocket propelled grenade box around when you need one. | ![]() |
| Pheropods (Bug-bait) | 6 | Use these to make Ant Lions follow and protect you. The primary function tells them to go somewhere and/or attack something, while the secondary function tells them to follow you. | ![]() |